Levels Created Using Portal 2 Map Editor
Multiple puzzles that require sequential solving (Developed in 1 day)
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The Goal of Design
Create a map with multiple puzzles that require procedural solving.
Focuses on puzzles only. No actions/tricks required.
Map is mostly transparent so that the players can have an idea of what the entire puzzle looks like.
Contains three puzzles, connected to each other.
The puzzles need to be solved in a correct order. But each puzzle can be solved in various ways.
Each puzzle grants access to new components of the map. Introducing them to a new puzzle.
Players also have to think of reusing parts of the map again, to achieve different results.
Players have to figure out which asset belongs to which puzzle and solve puzzles in a correct order.
The map got quite a few good feedback, along with feedback saying that the map would be more exciting if it had a bit of running or jumping in it. They pointed out that this unlike the other maps, this one feels like a “Portal map" rather than a level “using” Portal map editor.