Dungeon Designed for Skyrim (Temporarily Paused)
Using Creation Kit (currently contains the basic structure and theming)
Objective of design
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Create a level that supports a quest line focused on infiltrating and escaping
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Icy cold and dead theme
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Usage of non-artificial tile sets to create a complicated and unique structure
Goal for players
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Help the ghost child join his parents who are living in the sealed tomb
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Escape from the tomb filled with ghosts who wants the player to become one of their kind
Design challenges
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Proper lighting and theming
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Using assets with rough collistion meshes
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Indirect control
