Dungeon Designed for Skyrim (Temporarily Paused)


Using Creation Kit (currently contains the basic structure and theming)

Objective of design

  • Create a level that supports a quest line focused on infiltrating and escaping

  • Icy cold  and dead theme

  • Usage of non-artificial tile sets to create a complicated and unique structure


Goal for players

  • Help the ghost child join his parents who are living in the sealed tomb

  • Escape from the tomb filled with ghosts who wants the player to become one of their kind

Design challenges

  • Proper lighting and theming 

  • Using assets with rough collistion meshes 

  • Indirect control




©2013 by Seewon Park​